Invite and manage teammates
Invite teammates to a workspace by email — they get full access to its projects; owners add and remove, everyone sees the roster.
Last updated August 7, 2026A workspace is how you bring teammates in. Members are managed from the workspace's Members panel, on both web and desktop.
Invite a teammate (owner only)
- Open Members for the workspace (workspace menu, bottom-left of your dashboard).
- Enter the person's email and add them.
- They gain access the next time they sign in with that email — there's no separate accept step; the invite binds to their account on first sign-in.
If they don't have an Eddie account yet, they can create one with that email and they'll land straight in your workspace.
Owner vs. member
- Owner — the person who created the workspace. Only the owner can invite and remove people.
- Member — everyone invited in. A member can do the full editing work — import, prompt, export — and can open Members to see the roster, but can't add or remove others.
What an invited teammate can see and do
Being in a workspace is full, shared access. A teammate can:
- open and edit every project in the workspace (there are no per-project permissions);
- spend the workspace's shared credits with their imports and prompts;
- see the full member list.
So invite people you're happy to share all of that with — see what everyone in a workspace can see and spend. For client or confidential work, use a separate workspace.
Remove a teammate (owner only)
The owner can remove any member (other than themselves). Access ends immediately on removal.
Related: Create a workspace, How credits work.
Still stuck?
For a product issue, or for billing and your account, see Contact support. Cutting with a team or at studio volume? Talk to sales.