Can Eddie ingest files from a drive, server or storage device?
Eddie ingests footage through upload, connected cloud storage, or the desktop app, not by reaching into an arbitrary drive or server on its own.
"Ingest" in Eddie means getting your footage into a project so it can be transcribed and analyzed. There are three ways to do it, and all three are things you initiate — Eddie doesn't reach out and pull footage from a device on its own.
Upload directly
On the import screen, drag files onto the dropzone or click to browse. Up to 12 files upload at once. This works for footage sitting on your computer or an attached external drive — just point the file picker at it like any other local file.
Connect cloud storage
If your footage lives in Google Drive, Dropbox, Frame.io, LucidLink or iconik, connect that account and import straight from it — no download-then-upload step. See Connect cloud storage and the per-provider guides linked from Import your footage.
Use the desktop app for local and RAW media
The desktop app is the best route for footage on a local or network drive, especially camera RAW formats — it can read files directly off your machine, including from external drives and NAS mounts your operating system has already connected.
What Eddie can't do
Eddie has no way to log into an arbitrary FTP/SFTP server, a NAS you haven't mounted, or a storage device it doesn't already have a path to. If your footage lives somewhere none of the above covers, move or mount it somewhere one of these three methods can reach first.
"Can you ingest" / "can you inject" footage from mid-conversation?
If you're asking Eddie directly in chat whether it can pull in more footage, the answer is the same as above: point it at one of the three supported paths. A quick way to add more to a project already underway is to say so in plain language — "add media" — and use the + Add control next to Media in the project sidebar, or ask your MCP client to do the same. See Add media to an existing project for the full steps.
Related: Import your footage, Add media to an existing project.